TCR Design Sprint Plan

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Dev:

Key Ideas
  • Remix and improve. Every great invention is built on existing ideas.
  • Anyone can sketch. Most solution sketches are just rectangles and words.
  • Concrete beats abstract. Use sketches to turn abstract ideas into concrete solutions that can be assessed by others.
  • Work alone together. Group brainstorms don’t work. Instead, give each person time to develop solutions on his or her own.
Key Ideas
  • Start at the end. Start by imagining your end result and risks along the way. Then work backward to figure out the steps you’ll need to get there.
  • Nobody knows everything. Not even the Decider. All the knowledge on your sprint team is locked away in each person’s brain. To solve your big problem, you’ll need to unlock that knowledge and build a shared understanding.
  • Reframe problems as opportunities. Listen carefully for problems and use “How might we” phrasing to turn them into opportunities.
Lunch Orders

Roti Roll 😋

Ryan: 2 * Shrimp Methi Malai Frankie

Yi: Lamb Boti Frankie for two

Ameya: Chicken Malai Frankie and  Chicken lollipop  on my behalf

Christine: Chicken malai frankie and Palak Paneer

George: Chicken Lollipop (2x)

Melanie: one palak paneer frankie and one chicken makhani frankie

Brian: chicken malai + aloo gobi muttar + palak paneer

Srujan: Chicken Malai + Lamb Boti

Sab: Pickled Paneer + Aloo Masala

Jo: one aloo masala and one chicken malai frankie

Cynthia: 2 samosas

HSC: 1 Aloo Gobi Mutter + 1 Chicken Malai

Resources

Rectangle Post-it Notes - Yellow + Color

White Paper for Sketching

Voting Dots

[10 min] Long-Term Goal
  • Start at the end.
  • Optimistic look into the future. "If there were no problems, what would the product look like in 2 years time"
  • Write 1 note each person for 5 mins
  • Each Person reads their note as they put on whiteboard.
  • 1 dot vote to pick winner.
  • Deciders then pick the LTG from highest votes (or ignore votes!)

[10 min] Sprint Questions
  • Wear a pessimistic hat.
  • All the things that can go wrong with the chosen LTG. Hurdles / Biggest challenges.
  • Write 2 (max 3) Sprint Questions - "Can we ... "
  • Each team member puts on whiteboard while reading aloud.
  • 3 Dot votes to pick top 3 challenges.
  • Deciders then picks one ultimate SQ from the highest votes.
  • Write the 1 LTG and 3 SQ on white board.

[25 min] Create Map
  • Write Goal to the right
  • Write Users list on the left
  • Show User's journey through Map Categories: DISCOVERY -> LEARNING -> USING to GOAL
  • Add the top voted HMWs to relevant parts of the map

[35 min] Sketching

Part 1 [10 min]: Note-taking & Doodling

Part 2 [8 min]: Crazy 8

  • Fold a sheet of paper to create eight frames.
  • Sketch a variation of one of your best ideas in each frame.
  • Spend one minute per sketch.

Part 3 [15 min]: Solution Sketch

  • Create a three-panel storyboard by sketching in three sticky notes on a sheet of paper.
  • Make it self-explanatory.
  • Keep it anonymous.
  • Ugly is okay.
  • Words matter.
  • Give it a catchy title.
[40 min] Ask the Experts + HMW

Ask the Experts:

  • Hui Soo Chae - History of TCR [Who + Why]
  • Brian Sweeting - Workings of TCR [How]
  • Ryan Wu - Long Term Vision of TCR [What]
  • Share knowledge + answer questions
  • "Describe the product"
  • "What problem is our product trying to solve"
  • "Who is using the product currently and who do we want to use the product"

How Might We:

  • Reframe problems as opportunities. Listen carefully for problems and use “How might we” phrasing to turn them into opportunities.
  • 1 Idea per note write "HMW ..." when hearing the experts
  • At the end, stick on white board
  • Reorganize / Sort into categories for 5 mins
  • Dot voting (2 per person, 4 for decider)
  • Make tree of voted notes

[5 min] Intro to Design Sprint

Participants:

  • Brian [Decider]
  • Hui Soo [Decider]
  • Ryan [Decider]
  • Christine
  • George
  • Yi
  • Jo
  • Srujan
  • Melanie
  • Ameya
  • Cynthia
  • Sab [Facilitator]

The Full Google Ventures Design Sprint:

The TCR Design Sprint:

  • Session 1: Define the challenges (Map)
  • Session 2: Produce Solutions (Sketch & Decide)
  • Goal: At least 1 decided upon, actionable, and clear solution to a challenge.

What happens after the Sprint?

  • [Facilitator will] Consolidate notes and best solutions
  • [UX Designer will] Create a story board and design high-fidelity wireframes (Prototype)
  • [User Research Team will] Get feedback on the prototype (internal and/or external) (Test)
  • [UX Designer will] Use feedback to refine the designs
  • [Dev Team will] Develop TCR in regular sprints

Sprint Rules:

  • Stick to the schedule
  • No technology use (only needed for first activity of Session 2)
  • Trust the process
[5 min] Pick Target

  • HMW clusters might give idea of where to focus.
  • Deciders then decide the focus of Session 2.

[Lunch Session] Sticky Decision

Follow these five steps to choose the strongest solutions:

  1. Art museum. Tape the solution sketches to the wall in one long row.
  2. Heat map. Have each person review the sketches silently and put one to three small dot stickers beside every part he or she likes.
  3. Speed critique. Three minutes per sketch. As a group, discuss the highlights of each solution. Capture standout ideas and important objections. At the end, ask the sketcher if the group missed anything.
  4. Straw poll. Each person silently chooses a favorite idea. All at once, each person places one large dot sticker to register his or her (nonbinding) vote.
  5. Supervote. Give the Decider three large dot stickers and write her initials on the sticker. Explain that you’ll prototype and test the solutions the Decider chooses.